One of the primary challenges facing scalable network emulation and simulation is the overhead of storing network-wide routing tables or computing appropriate routes on a per-pack...
Jay Chen, Diwaker Gupta, Kashi Venkatesh Vishwanat...
Internet servers need to be highly-available, inexpensive, and scalable. These goals are often con icting and most designs meet, with limited success, only few of them. In this pa...
We consider the problem of locating nearby application peers over the Internet. We define a new peer-location scheme (called Tiers), that scales to large application peer groups. ...
Suman Banerjee, Christopher Kommareddy, Bobby Bhat...
Current search engines do not fully leverage semantically rich datasets, or specialise in indexing just one domainspecific dataset. We present a search engine that uses the RDF da...
Network servers often need to process a large amount of network events asynchronously. They usually use select() or poll() to retrieve events from file descriptors. However, previ...