Geometric (proxy-based) haptic rendering algorithms are widely used in impedance-type haptic rendering. Such methods are useful for developing complex virtual environment because ...
— A practical method of locating congested segments on the Internet by periodic end-to-end packet delay measurements along multiple paths is presented. This method is a network t...
Atsuo Tachibana, Shigehiro Ano, Toru Hasegawa, Mas...
Abstract— In this paper, we explore multi-hop bandwidth estimation assuming arbitrary cross-traffic at each node and develop a new probing method called Envelope that can asympt...
Seong-ryong Kang, Amit Bhati, Dmitri Loguinov, Xil...
We present a method for performing acoustic echo cancellation in a channel with rapidly varying gain and thus a rapidly varying channel characteristic. This is a situation in whic...
We present a method to construct a mosaic from multiple color and fluorescein retinal images. A set of images taken from different views at different times is difficult to registe...