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CHI
2009
ACM
16 years 1 months ago
CThru: exploration in a video-centered information space for educational purposes
We present CThru, a self-guided video-based educational environment in a large multi-display setting. We employ a video-centered approach, creating and combining multimedia conten...
Hao Jiang, Alain Viel, Meekal Bajaj, Robert A. Lue...
TEI
2009
ACM
106views Hardware» more  TEI 2009»
16 years 1 months ago
Spime builder: a tangible interface for designing hyperlinked objects
Ubiquitous computing is fostering an explosion of physical artifacts that are coupled to digital information – so-called Spimes. We introduce a tangible workbench that allows fo...
Leonardo Bonanni, Greg Vargas, Neil Chao, Stephen ...
CCGRID
2006
IEEE
16 years 15 days ago
Virtual Clusters for Grid Communities
A challenging issue facing Grid communities is that while Grids can provide access to many heterogeneous resources, the resources to which access is provided often do not match th...
Ian T. Foster, Timothy Freeman, Katarzyna Keahey, ...
CANDC
2007
ACM
15 years 10 months ago
Designing for collaborative creative problem solving
Collaborative creativity is traditionally supported by formal techniques, such as brainstorming. These techniques improve the idea-generation process by creating group synergies, ...
Otmar Hilliges, Lucia Terrenghi, Sebastian Boring,...
IE
2007
15 years 8 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow