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» An Authoring Environment for E-Learning
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MIS
2005
Springer
158views Multimedia» more  MIS 2005»
15 years 11 months ago
Context-Based Management of Multimedia Documents in 3D Navigational Environments
Abstract. This work proposes an approach for managing multimedia information associated to 3D environments navigated by the user. The influence of context (location, user profile, ...
Fabio Pittarello
ACL
2012
13 years 8 months ago
Applications of GPC Rules and Character Structures in Games for Learning Chinese Characters
We demonstrate applications of psycholinguistic and sublexical information for learning Chinese characters. The knowledge about the grapheme-phoneme conversion (GPC) rules of lang...
Wei-Jie Huang, Chia-Ru Chou, Yu-Lin Tzeng, Chia-Yi...
CORR
2010
Springer
108views Education» more  CORR 2010»
15 years 6 months ago
Using Coloured Petri Nets for design of parallel raytracing environment
Abstract. This paper deals with the parallel raytracing part of virtualreality system PROLAND, developed at the home institution of authors. It describes an actual implementation o...
Stefan Korecko, Branislav Sobota
DT
2006
94views more  DT 2006»
15 years 6 months ago
A Component-Based Design Environment for ESL Design
gn: abstraction and reuse. The authors present an ESL design flow using the Gezel language. Using several very different design examples, they this design flow supports their case ...
Patrick Schaumont, Ingrid Verbauwhede
SIGCSE
2002
ACM
167views Education» more  SIGCSE 2002»
15 years 6 months ago
Defensive climate in the computer science classroom
As part of an NSF-funded IT Workforce grant, the authors conducted ethnographic research to provide deep understanding to the learning environment of computer science classrooms. ...
Lecia Jane Barker, Kathy Garvin-Doxas, Michele H. ...