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AIIDE
2007
15 years 8 months ago
SquadSmart: Hierarchical Planning and Coordinated Plan Execution for Squads of Characters
This paper presents an application of Hierarchical Transition Network (HTN) planning to a squad-based military simulation. The hierarchical planner produces collaborative plans fo...
Peter Gorniak, Ian Davis
FLAIRS
2007
15 years 8 months ago
Structure Information in Decision Trees and Similar Formalisms
In attempting to address real-life decision problems, where uncertainty about input data prevails, some kind of representation of imprecise information is important and several ha...
Mats Danielson, Love Ekenberg, David Sundgren
ICIA
2007
15 years 8 months ago
Modeling Human-Agent Interaction with Active Ontologies
As computer systems continue to grow in power and access more networked content and services, we believe there will be an increasing need to provide more user-centric systems that...
Didier Guzzoni, Charles Baur, Adam Cheyer
FLAIRS
2008
15 years 8 months ago
Semantic Analysis of Association Rules
When applying association mining to real datasets, a major obstacle is that often a huge number of rules are generated even with very reasonable support and confidence. Among thes...
Ping Chen, Rakesh M. Verma, Janet C. Meininger, We...
FLAIRS
2008
15 years 8 months ago
Using Genetic Programming to Increase Rule Quality
Rule extraction is a technique aimed at transforming highly accurate opaque models like neural networks into comprehensible models without losing accuracy. G-REX is a rule extract...
Rikard König, Ulf Johansson, Lars Niklasson