Students’ actions while working with a tuoring system were used to generate estimates of learning goals, specifically, the goal of learning by using multimedia help resources, an...
Abstract. This paper investigates the processes used by an evolved, embodied simulated agent to adapt to large disruptive changes in its sensor morphology, whilst maintaining perfo...
Peter Fine, Ezequiel A. Di Paolo, Eduardo Izquierd...
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
The Belief-Desire-Intention (BDI) model of agency is an architecture based on Bratman’s theory of practical reasoning. Hierarchical Task Network (HTN) decomposition on the other ...
This paper presents an architecture that helps users to collect and qualify meta-information about web resources within a weblog and then share them with a group of people. Our arc...