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AIED
2007
Springer
16 years 27 days ago
Relating Machine Estimates of Students' Learning Goals to Learning Outcomes: A DBN Approach
Students’ actions while working with a tuoring system were used to generate estimates of learning goals, specifically, the goal of learning by using multimedia help resources, an...
Carole R. Beal, Lei Qu
ECAL
2007
Springer
16 years 27 days ago
Adapting to Your Body
Abstract. This paper investigates the processes used by an evolved, embodied simulated agent to adapt to large disruptive changes in its sensor morphology, whilst maintaining perfo...
Peter Fine, Ezequiel A. Di Paolo, Eduardo Izquierd...
DIGRA
2005
Springer
16 years 7 days ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
AUSAI
2004
Springer
16 years 3 days ago
A Comparison of BDI Based Real-Time Reasoning and HTN Based Planning
The Belief-Desire-Intention (BDI) model of agency is an architecture based on Bratman’s theory of practical reasoning. Hierarchical Task Network (HTN) decomposition on the other ...
Lavindra de Silva, Lin Padgham
ECAI
2004
Springer
16 years 3 days ago
An architecture based on semantic weblogs for exploring the Web of People
This paper presents an architecture that helps users to collect and qualify meta-information about web resources within a weblog and then share them with a group of people. Our arc...
Tuan-Anh Ta, Jean-Marc Saglio, Michel Plu