Sciweavers

250 search results - page 28 / 50
» An Architecture for Practical Delegation in a Distributed Sy...
Sort
View
HPDC
2007
IEEE
16 years 11 days ago
Scaling multiplayer online games using proxy-server replication: a case study of Quake 2
Massively Multiplayer Online Games (MMOGs) are an increasingly popular class of real-time interactive distributed applications that require scalable architectures and parallelizat...
Jens Müller 0004, Sergei Gorlatch, Tobias Sch...
SIGMETRICS
2010
ACM
214views Hardware» more  SIGMETRICS 2010»
15 years 11 months ago
Distributed sensor network localization from local connectivity: performance analysis for the HOP-TERRAIN algorithm
This paper addresses the problem of determining the node locations in ad-hoc sensor networks when only connectivity information is available. In previous work, we showed that the ...
Amin Karbasi, Sewoong Oh
AISS
2010
117views more  AISS 2010»
15 years 3 months ago
A Geospatial Service Approach towards the Development of a Debris Flow Early-warning Systems
Disaster prevention and management is a complicated task that often involves a tremendous volume of heterogeneous data from various resources. With its dynamic and distributed nat...
Min-Lang Huang, Jung-Hong Hong
AINA
2004
IEEE
15 years 9 months ago
A Vision on Semantic Retrieval in P2P Network
P2P systems are a revival paradigm for information sharing among distributed nodes in the network. Currently, many research projects or practical applications have emerged from th...
Hao Ding, Ingeborg Sølvberg, Yun Lin
WISE
2007
Springer
16 years 9 days ago
Building the Presentation-Tier of Rich Web Applications with Hierarchical Components
Nowadays information systems are increasingly distributed and deployed within the Internet platform. Without any doubt, the World Wide Web represents the de facto standard platform...
Reda Kadri, Chouki Tibermacine, Vincent Le Gloahec