Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Vehicular Ad Hoc Networks (VANET) have several characteristics that distinguish them from other ad hoc networks. Among those is the rapid change in topology due to traffic jams, w...
Maen M. Artimy, William Robertson, William J. Phil...
Twenty years after the general adoption of overlapping windows and the desktop metaphor, modern window systems differ mainly in minor details such as window decorations or mouse a...
Efficient hierarchical architectures for reconfigurable and adaptive multi-agent networks require dynamic cluster formation among the set of nodes (agents). In the absence of cen...
ATNoSFERES is a Pittsburgh style Learning Classifier System (LCS) in which the rules are represented as edges of an Augmented Transition Network. Genotypes are strings of tokens ...