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EUROGRAPHICS
2010
Eurographics
16 years 2 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
CHI
2010
ACM
16 years 1 months ago
Cleanly: trashducation urban system
Half the world’s population is expected to live in urban areas by 2020. The high human density and changes in peoples’ consumption habits result in an everincreasing amount of...
Inbal Reif, Florian Alt, Juan David Hincapié...
ICECCS
2009
IEEE
140views Hardware» more  ICECCS 2009»
16 years 1 months ago
Common Pitfalls of Using QVT Relations - Graphical Debugging as Remedy
OMG’s Model-Driven Architecture (MDA) has emerged as a new approach for the development of software. For this, the Query/View/Transformation (QVT) standard plays a central role,...
Angelika Kusel, Wieland Schwinger, Manuel Wimmer, ...
ICIW
2009
IEEE
16 years 1 months ago
Ontology-Based Translation of Business Process Models
Semantic Business Process Management is a recent and promising research area devoted to extending the results from Semantic Web Services — i.e., the application of ontology-base...
Barry Norton, Liliana Cabral, Jörg Nitzsche
ICPP
2009
IEEE
16 years 1 months ago
Fine-grain Parallelism Using Multi-core, Cell/BE, and GPU Systems: Accelerating the Phylogenetic Likelihood Function
We are currently faced with the situation where applications have increasing computational demands and there is a wide selection of parallel processor systems. In this paper we fo...
Frederico Pratas, Pedro Trancoso, Alexandros Stama...