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» An Architecture for Peer-to-peer Reasoning
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CN
1999
89views more  CN 1999»
15 years 6 months ago
Improving Web Information Systems with Navigational Patterns
In this paper we show how to improve the architecture of Web Information Systems (WISs) using design patterns, in particular navigational patterns. We first present a framework to...
Gustavo Rossi, Daniel Schwabe, Fernando Lyardet
PVLDB
2008
160views more  PVLDB 2008»
15 years 5 months ago
BayesStore: managing large, uncertain data repositories with probabilistic graphical models
Several real-world applications need to effectively manage and reason about large amounts of data that are inherently uncertain. For instance, pervasive computing applications mus...
Daisy Zhe Wang, Eirinaios Michelakis, Minos N. Gar...
FDG
2009
ACM
16 years 28 days ago
A requirements analysis for videogame design support tools
Designing videogames involves weaving together systems of rules, called game mechanics, which support and structure compelling player experiences. Thus a significant portion of ga...
Mark J. Nelson, Michael Mateas
IPSN
2007
Springer
16 years 17 days ago
MeshEye: a hybrid-resolution smart camera mote for applications in distributed intelligent surveillance
Surveillance is one of the promising applications to which smart camera motes forming a vision-enabled network can add increasing levels of intelligence. We see a high degree of i...
Stephan Hengstler, Daniel Prashanth, Sufen Fong, H...
IPPS
2009
IEEE
16 years 1 months ago
Understanding the design trade-offs among current multicore systems for numerical computations
In this paper, we empirically evaluate fundamental design trade-offs among the most recent multicore processors and accelerator technologies. Our primary aim is to aid application...
Seunghwa Kang, David A. Bader, Richard W. Vuduc