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PRESENCE
2002
137views more  PRESENCE 2002»
15 years 6 months ago
The Studierstube Augmented Reality Project
This paper describes Studierstube, an augmented reality system developed over the past four years at Vienna University of Technology, Austria, in extensive collaboration with Frau...
Dieter Schmalstieg, Anton L. Fuhrmann, Gerd Hesina...
CBSE
2008
Springer
15 years 8 months ago
Ada-CCM: Component-Based Technology for Distributed Real-Time Systems
: This paper proposes a technology for the development of distributed real-time component-based applications, which takes advantage of the features that Ada offers for the developm...
Patricia López Martínez, José...
KSEM
2010
Springer
15 years 4 months ago
A SOM-Based Technique for a User-Centric Content Extraction and Classification of Web 2.0 with a Special Consideration of Securi
Web 2.0 is much more than adding a nice facade to old web applications rather it is a new way of thinking about software architecture of Rich Internet Applications (RIA). In compar...
Amirreza Tahamtan, Amin Anjomshoaa, Edgar Weippl, ...
ICSEA
2008
IEEE
16 years 23 days ago
Model-Driven Development of Human Tasks for Workflows
In order to increase efficiency, enterprises support their business processes by information technology (IT). The majority of business processes requires human interaction. By mea...
Stefan Link, Philip Hoyer, Thomas Schuster, Sebast...
ACMACE
2005
ACM
15 years 12 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry