We have implemented an image combining architecture that allows distributed rendering of a partitioned data set at interactive rates. The architecture achieves real-time frame rat...
Virtual Organizations require infrastructure that meets their scientific needs. Traditionally, a VO can require access to computational backends that are suited for interactive app...
Sebastien Goasguen, Krishna Madhavan, David Wolins...
Interactions within Multi-agent systems can be structured in different ways depending on the application scenario and its environmental restrictions. In previous work we have devel...
—Large-scale online applications such as Massively Multiplayer Online Games (MMOGs) require large amount of computing resources that support many players interacting simultaneous...
In this paper we describe the design and implementation of a C++ based Common Component Architecture (CCA) framework, XCAT-C++. It can efficiently marshal and unmarshal large data...
Madhusudhan Govindaraju, Michael R. Head, Kenneth ...