We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose
a standard ray tracing algorithm into several data-parallel stages tha...
In telepresence and teleaction systems the haptic communication channel plays a central role. As it closes a global control loop any introduced communication delay possibly destab...
Iason Vittorias, Julius Kammerl, Sandra Hirche, Ec...
When trying to reverse engineer software, execution trace analysis is increasingly used. Though, by using this technique we are quickly faced with an enormous amount of data that ...
Abstract— We have experimented with different neural network based architectures for bio-inspired self-organizing texture and hardness perception systems. To this end we have dev...
—In recent years advanced video codecs have been developed, such as standardized in MPEG-4. The latest video codec H.264/AVC provides compression performance superior to previous...
Andreas Krutz, Sebastian Knorr, Matthias Kunter, T...