This paper presents an advanced animation framework for virtual character within the MPEG-4 standard. The Bonebased Animation (BBA) specifications are described and it is shown ho...
Efficient motion estimation is very important for compressing video in standards like MPEG1/2/4 and ITU-T H.261/263. In this paper a new algorithm will be presented which can outp...
Alexis M. Tourapis, Oscar C. Au, Ming L. Liou, Guo...
In this paper, a novel individual source scanner identification scheme is proposed. The scheme uses traces of dust, dirt, and scratches over scanner platen on scanned images to c...
Ahmet Emir Dirik, Husrev T. Sencar, Nasir D. Memon
To improve the JPEG2000 compression standard error resiliency in the wireless environment, the use of ternary MQ arithmetic coders/decoders that are based on the concept of forbid...
This paper addresses the problem of remote browsing of 3D scenes. Texture and geometry information are both available at server side in the form of scalably compressed images and ...
Nicola Brusco, Pietro Zanuttigh, David Taubman, Gu...