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» An Architectural Discussion on DSPL
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SIGMETRICS
2006
ACM
156views Hardware» more  SIGMETRICS 2006»
16 years 18 days ago
Maximizing throughput in wireless networks via gossiping
A major challenge in the design of wireless networks is the need for distributed scheduling algorithms that will efficiently share the common spectrum. Recently, a few distributed...
Eytan Modiano, Devavrat Shah, Gil Zussman
HOTI
2005
IEEE
16 years 7 days ago
Design and Implementation of a Content-Aware Switch Using a Network Processor
Cluster based server architectures have been widely used as a solution to overloading in web servers because of their cost effectiveness, scalability and reliability. A content aw...
Li Zhao, Yan Luo, Laxmi N. Bhuyan, Ravishankar R. ...
HPCA
2005
IEEE
16 years 7 days ago
Exploring the Design Space of Power-Aware Opto-Electronic Networked Systems
As microprocessors become increasingly interconnected, the power consumed by the interconnection network can no longer be ignored. Moreover, with demand for link bandwidth increas...
Xuning Chen, Li-Shiuan Peh, Gu-Yeon Wei, Yue-Kai H...
ICITA
2005
IEEE
16 years 7 days ago
Partition-Based Parallel PageRank Algorithm
A re-ranking technique,called “PageRank brings a successful story behind the search engine. Many studies focus on finding an way to compute the PageRank scores of a large web gr...
Arnon Rungsawang, Bundit Manaskasemsak
IEEECGIV
2005
IEEE
16 years 7 days ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng