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» An Architectural Discussion on DSPL
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FIW
2003
106views Communications» more  FIW 2003»
15 years 8 months ago
Context and Intent in Call Processing
A new feature set suited for IP telephony is described. The user value of this feature set is discussed in terms of social science results. This feature set supports natural human ...
Tom Gray, Ramiro Liscano, Barry Wellman, Anabel Qu...
GAMEON
2000
15 years 8 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
CDES
2009
170views Hardware» more  CDES 2009»
15 years 7 months ago
Benchmarking GPU Devices with N-Body Simulations
Recent developments in processing devices such as graphical processing units and multi-core systems offer opportunities to make use of parallel techniques at the chip level to obt...
Daniel P. Playne, Mitchell Johnson, Kenneth A. Haw...
PC
2006
153views Management» more  PC 2006»
15 years 6 months ago
Algorithmic skeletons meeting grids
In this work, we discuss an extension of the set of principles that should guide the future design and development of skeletal programming systems, as defined by Cole in his ``pra...
Marco Danelutto, Marco Aldinucci
KBS
2007
76views more  KBS 2007»
15 years 6 months ago
What middleware for network centric operations?
The main intent of this paper is to address the issue of middleware in network centric operations. To this end, we characterize a set of Information Technology capabilities that s...
Ali Benssam, Jean Berger, Abdeslem Boukhtouta, Mou...