The synchronous programming paradigm simplifies the specification and verification of reactive systems. However, synchronous programs must be often implemented on architectures...
Most software-intensive systems rely on a componentbased design and are therefore made up of encapsulated structural units which are hierarchically composed of one another. In thi...
In this paper we present ESIDE, an integrated development environment for component-based embedded systems. It leverages component-based software engineering principles to facilit...
– The role of serious games in validating computational sociocultural models is described. To accomplish this, we show the role of a cognitive engine in generating behaviors for ...
K. Brock Stitts, Colleen L. Phillips, Norman D. Ge...
— An autonomous robot system that is to act in a real-world environment is faced with the problem of having to deal with a high degree of both complexity as well as uncertainty. ...