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» An Architectural Design for Digital Objects
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ICCD
2005
IEEE
119views Hardware» more  ICCD 2005»
16 years 3 months ago
Deployment of Better Than Worst-Case Design: Solutions and Needs
The advent of nanometer feature sizes in silicon fabrication has triggered a number of new design challenges for computer designers. These challenges include design complexity and...
Todd M. Austin, Valeria Bertacco
ASAP
2004
IEEE
171views Hardware» more  ASAP 2004»
15 years 10 months ago
CHARMED: A Multi-Objective Co-Synthesis Framework for Multi-Mode Embedded Systems
In this paper, we present a modular co-synthesis framework called CHARMED that solves the problem of hardware-software co-synthesis of periodic, multi-mode, distributed, embedded ...
Vida Kianzad, Shuvra S. Bhattacharyya
MM
1997
ACM
118views Multimedia» more  MM 1997»
15 years 10 months ago
An Object-Oriented SGML/HyTime Compliant Multimedia Database Management System
We describe the design of an object-oriented multimedia database management system that can store and manage SGML/HyTime compliant multimedia documents. The system is capable of s...
M. Tamer Özsu, Paul Iglinski, Duane Szafron, ...
DAC
2002
ACM
16 years 7 months ago
A universal technique for fast and flexible instruction-set architecture simulation
In the last decade, instruction-set simulators have become an essential development tool for the design of new programmable architectures. Consequently, the simulator performance ...
Achim Nohl, Gunnar Braun, Oliver Schliebusch, Rain...
DIGRA
2005
Springer
15 years 12 months ago
The Ethics of Computer Game Design
Every choice implies responsibility. Responsibility implies ethical values imprinted in those choices. Computer games have been considered “a series of interesting choices”1 ....
Miguel Sicart