People need to find, work with, and put together information. Diverse activities, such as scholarly research, comparison shopping, and entertainment involve collecting and connect...
This paper describes the development and evaluation of a curriculum designed to help teachers learn about and integrate digital library functionalities and learning objects into t...
We present a case study on the design of a heterogeneous architecture for MPEG-2 video decoding. The primary objective of the case study is the validation of the SPADE methodology...
Pieter van der Wolf, Paul Lieverse, Mudit Goel, Da...
Object-based sequential programming has had a major impact on software engineering. However, object-based concurrent programming remains elusive as an effective programming tool. T...
This paper introduces a new framework for thinking about tangible interfaces in education, with specific focus on problem domains. Manipulatives are physical objects specifically ...