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» An Architectural Design for Digital Objects
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MM
2004
ACM
113views Multimedia» more  MM 2004»
15 years 12 months ago
The evolving oblique: the embodiment of a virtual topology
The Evolving Oblique is an interactive video and sound installation that explores the spatialization of cinematic projection and the mediative role of the human body. Centered upo...
Joanna Walker, Steffen Bluemm, Bill Haslett
DAC
1997
ACM
15 years 10 months ago
Data Memory Minimisation for Synchronous Data Flow Graphs Emulated on DSP-FPGA Targets
The paper presents an algorithm to determine the close-tosmallest possible data buffer sizes for arbitrary synchronous data flow (SDF) applications, such that we can guarantee the...
Marleen Adé, Rudy Lauwereins, J. A. Peperst...
DAC
2000
ACM
16 years 7 months ago
Performance analysis and optimization of latency insensitive systems
Latency insensitive design has been recently proposed in literature as a way to design complex digital systems, whose functional behavior is robust with respect to arbitrary varia...
Luca P. Carloni, Alberto L. Sangiovanni-Vincentell...
ACSC
2005
IEEE
16 years 1 days ago
Large Object Segmentation with Region Priority Rendering
The Address Recalculation Pipeline is a hardware architecture designed to reduce the end-to-end latency suffered by immersive Head Mounted Display virtual reality systems. A deman...
Yang-Wai Chow, Ronald Pose, Matthew Regan
CHI
2006
ACM
16 years 6 months ago
Generating automated predictions of behavior strategically adapted to specific performance objectives
It has been well established in Cognitive Psychology that humans are able to strategically adapt performance, even highly skilled performance, to meet explicit task goals such as ...
Katherine Eng, Richard L. Lewis, Irene Tollinger, ...