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ECCV
2010
Springer
15 years 8 months ago
A High-Quality Video Denoising Algorithm Based on Reliable Motion Estimation
Although the recent advances in the sparse representations of images have achieved outstanding denosing results, removing real, structured noise in digital videos remains a challen...
Ce Liu, William T. Freeman
SIGECOM
2003
ACM
92views ECommerce» more  SIGECOM 2003»
16 years 4 days ago
Strategyproof cost-sharing mechanisms for set cover and facility location games
Strategyproof cost-sharing mechanisms, lying in the core, that recover 1/a fraction of the cost, are presented for the set cover and facility location games: a=O(log n) for the fo...
Nikhil R. Devanur, Milena Mihail, Vijay V. Vaziran...
GECCO
2003
Springer
118views Optimization» more  GECCO 2003»
16 years 3 days ago
Population Sizing Based on Landscape Feature
Abstract. Population size for EvolutionaryAlgorithms is usually an empirical parameter. We study the population size from aspects of fitness landscapes’ ruggedness and Probably ...
Jian Zhang, Xiaohui Yuan, Bill P. Buckles
ADBIS
1994
Springer
87views Database» more  ADBIS 1994»
15 years 11 months ago
Variations of R-Tree Structure for Indexing of Spatial Objects
The data structures suitable for indexing of large spatial objects in databases are considered. Some generalizations of existing tree methods concerned approximation of spatial ob...
M. G. Martynov
UAI
2001
15 years 8 months ago
Graphical Models for Game Theory
We introduce a compact graph-theoretic representation for multi-party game theory. Our main result is a provably correct and efficient algorithm for computing approximate Nash equ...
Michael J. Kearns, Michael L. Littman, Satinder P....