This paper is concerned with approximate delay computation algorithms for combinational circuits. As a result of intensive research in the early 90’s [3, 8] efficient tools exi...
Yuji Kukimoto, Wilsin Gosti, Alexander Saldanha, R...
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Given an undirected graph G = (V,E) and a source vertex s ∈ V , the k-traveling repairman (KTR) problem, also known as the minimum latency problem, asks for k tours, each starti...
We consider the problem of Scheduling n Independent Jobs on m Unrelated Parallel Machines, when the number of machines m is xed. We address the standard problem of minimizing the ...
Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...