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ACCV
2006
Springer
16 years 19 days ago
Vision-Based Posing of 3D Virtual Actors
Construction of key poses is one of the most tedious and time consuming steps in synthesizing of 3D virtual actors. Recent alternate schemes expect the user to specify two inputs. ...
Ameya S. Vaidya, Appu Shaji, Sharat Chandran
WIDM
2006
ACM
16 years 18 days ago
Identifying redundant search engines in a very large scale metasearch engine context
For a given set of search engines, a search engine is redundant if its searchable contents can be found from other search engines in this set. In this paper, we propose a method t...
Ronak Desai, Qi Yang, Zonghuan Wu, Weiyi Meng, Cle...
ICCV
2005
IEEE
16 years 7 days ago
Automatic 3D Face Modeling from Video
In this paper, we develop an efficient technique for fully automatic recovery of accurate 3D face shape from videos captured by a low cost camera. The method is designed to work ...
Le Xin, Qiang Wang, Jianhua Tao, Xiaoou Tang, Tien...
ICRA
2005
IEEE
111views Robotics» more  ICRA 2005»
16 years 7 days ago
Game Theoretic Control for Robot Teams
— In the real world, noisy sensors and limited communication make it difficult for robot teams to coordinate in tightly coupled tasks. Team members cannot simply apply single-ro...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
IPPS
2005
IEEE
16 years 7 days ago
A Robust Interference Model for Wireless Ad-Hoc Networks
Among the foremost goals of topology control in wireless ad-hoc networks is interference reduction. This paper presents a receiver-centric interference model featuring two main ad...
Pascal von Rickenbach, Stefan Schmid, Roger Watten...
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