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» An Approach to Requirements Encapsulation with Clustering
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NETGAMES
2006
ACM
16 years 2 days ago
Load balancing for massively multiplayer online games
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Fengyun Lu, Simon E. Parkin, Graham Morgan
CLUSTER
2006
IEEE
15 years 9 months ago
Lightweight I/O for Scientific Applications
Today's high-end massively parallel processing (MPP) machines have thousands to tens of thousands of processors, with next-generation systems planned to have in excess of one...
Ron Oldfield, Lee Ward, Rolf Riesen, Arthur B. Mac...
COLING
2010
15 years 1 months ago
Streaming Cross Document Entity Coreference Resolution
Previous research in cross-document entity coreference has generally been restricted to the offline scenario where the set of documents is provided in advance. As a consequence, t...
Delip Rao, Paul McNamee, Mark Dredze
CLUSTER
2003
IEEE
15 years 11 months ago
Coordinated Checkpoint versus Message Log for Fault Tolerant MPI
— Large Clusters, high availability clusters and Grid deployments often suffer from network, node or operating system faults and thus require the use of fault tolerant programmin...
Aurelien Bouteiller, Pierre Lemarinier, Gér...
IEEEVAST
2010
15 years 29 days ago
Finding and visualizing relevant subspaces for clustering high-dimensional astronomical data using connected morphological opera
Data sets in astronomy are growing to enormous sizes. Modern astronomical surveys provide not only image data but also catalogues of millions of objects (stars, galaxies), each ob...
Bilkis J. Ferdosi, Hugo Buddelmeijer, Scott Trager...