Sciweavers

5810 search results - page 800 / 1162
» An Approach to Programming Based on Concepts
Sort
View
ICGA
2007
157views Optimization» more  ICGA 2007»
15 years 6 months ago
Computing "Elo Ratings" of Move Patterns in the Game of Go
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Rémi Coulom
ML
1998
ACM
117views Machine Learning» more  ML 1998»
15 years 6 months ago
Learning Team Strategies: Soccer Case Studies
We use simulated soccer to study multiagent learning. Each team's players (agents) share action set and policy, but may behave di erently due to position-dependent inputs. All...
Rafal Salustowicz, Marco Wiering, Jürgen Schm...
PLDI
2012
ACM
13 years 9 months ago
RockSalt: better, faster, stronger SFI for the x86
Software-based fault isolation (SFI), as used in Google’s Native Client (NaCl), relies upon a conceptually simple machine-code analysis to enforce a security policy. But for com...
Greg Morrisett, Gang Tan, Joseph Tassarotti, Jean-...
MM
2004
ACM
178views Multimedia» more  MM 2004»
16 years 6 days ago
A bootstrapping framework for annotating and retrieving WWW images
Most current image retrieval systems and commercial search engines use mainly text annotations to index and retrieve WWW images. This research explores the use of machine learning...
HuaMin Feng, Rui Shi, Tat-Seng Chua
SAC
2004
ACM
16 years 6 days ago
Combining analysis and synthesis in a model of a biological cell
for ideas, and then abstract away from these ideas to produce algorithmic processes that can create problem solutions in a bottom-up manner. We have previously described a top-dow...
Ken Webb, Tony White