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PG
2003
IEEE
15 years 12 months ago
High-Quality Point-Based Rendering on Modern GPUs
In the last years point-based rendering has been shown to offer the potential to outperform traditional triangle based rendering both in speed and visual quality when it comes to ...
Mario Botsch, Leif Kobbelt
AGENTS
2000
Springer
15 years 11 months ago
Capability-based agent matchmaking
In an agent-based system, where different agents form dynamic associations for the purposes of collaborative processing, agents must be able to locate other agents that can provi...
Anthony R. Cassandra, Damith Chandrasekara, Marian...
EUROMICRO
2009
IEEE
15 years 10 months ago
Synthetic Metrics for Evaluating Runtime Quality of Software Architectures with Complex Tradeoffs
Runtime quality of software, such as availability and throughput, depends on architectural factors and execution environment characteristics (e.g. CPU speed, network latency). Alth...
Anakreon Mentis, Panagiotis Katsaros, Lefteris Ang...
ASPDAC
2008
ACM
108views Hardware» more  ASPDAC 2008»
15 years 8 months ago
Synthesis and design of parameter extractors for low-power pre-computation-based content-addressable memory using gate-block sel
Content addressable memory (CAM) is frequently used in applications, such as lookup tables, databases, associative computing, and networking, that require high-speed searches due t...
Jui-Yuan Hsieh, Shanq-Jang Ruan
IJCAI
2007
15 years 8 months ago
Compiling Bayesian Networks by Symbolic Probability Calculation Based on Zero-Suppressed BDDs
Compiling Bayesian networks (BNs) is one of the hot topics in the area of probabilistic modeling and processing. In this paper, we propose a new method of compiling BNs into multi...
Shin-ichi Minato, Ken Satoh, Taisuke Sato
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