We present a novel approach to multiagent planning for self-interested agents. The main idea behind our approach is that multiagent planning systems should be built upon (single-a...
Roman van der Krogt, Nico Roos, Mathijs de Weerdt,...
Due to high levels of integration and complexity, the design of multi-core SoCs has become increasingly challenging. In particular, energy consumption and distributing a single gl...
Abstract. Network-server architecture has become a de-facto standard for Distributed Virtual Environment (DVE) systems. In these systems, a large set of remote users share a 3D vir...
Global illumination dramatically improves realistic appearance of rendered scenes, but usually it is neglected in VR systems due to its high costs. In this work we present an effi...
Kirill Dmitriev, Thomas Annen, Grzegorz Krawczyk, ...
Embedded single-chip heterogeneous multiprocessor (SCHM) systems experience frequent system events such as task preemption, power-saving voltage/frequency scaling, or arrival of n...