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SIBGRAPI
1999
IEEE
15 years 10 months ago
Deterministic Texture Analysis and Synthesis Using Tree Structure Vector Quantization
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
Li-Yi Wei
PEPM
1995
ACM
15 years 10 months ago
Shape Analysis as a Generalized Path Problem
This paper concerns a method for approximating the possible “shapes” that heap-allocated structures in a program can take on. We present a new approach to finding solutions t...
Thomas W. Reps
CVPR
2006
IEEE
16 years 15 days ago
A Modular Approach to the Analysis and Evaluation of Particle Filters for Figure Tracking
This paper presents the first systematic empirical study of the particle filter (PF) algorithms for human figure tracking in video. Our analysis and evaluation follows a modula...
Ping Wang, James M. Rehg
SIGIR
2005
ACM
16 years 16 hour ago
Exploiting the hierarchical structure for link analysis
Link analysis algorithms have been extensively used in Web information retrieval. However, current link analysis algorithms generally work on a flat link graph, ignoring the hiera...
Gui-Rong Xue, Qiang Yang, Hua-Jun Zeng, Yong Yu, Z...
IPPS
2007
IEEE
16 years 23 days ago
Competitive Analysis of Partitioned Scheduling on Uniform Multiprocessors
Consider the problem of scheduling a set of sporadically arriving tasks on a uniform multiprocessor with the goal of meeting deadlines. A processor p has the speed Sp. Tasks can b...
Björn Andersson, Eduardo Tovar