Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
This paper concerns a method for approximating the possible “shapes” that heap-allocated structures in a program can take on. We present a new approach to finding solutions t...
This paper presents the first systematic empirical study of the particle filter (PF) algorithms for human figure tracking in video. Our analysis and evaluation follows a modula...
Link analysis algorithms have been extensively used in Web information retrieval. However, current link analysis algorithms generally work on a flat link graph, ignoring the hiera...
Consider the problem of scheduling a set of sporadically arriving tasks on a uniform multiprocessor with the goal of meeting deadlines. A processor p has the speed Sp. Tasks can b...