Realism has always been a goal in computer graphics. However, the algorithms involved in mimicking ical world are often complex, abstract, and sensitive to changes in experimental...
We present an active learning framework to simultaneously learn appearance and contextual models for scene understanding tasks (multi-class classification). Existing multi-class a...
Abstract. A novel interactive virtual needle insertion simulation is presented. The insertion model simulates three-degree-of-freedom needle motion, physically-based needle forces,...
We present XML schemas and our design for related data services for describing faults and surface displacements, which we use within earthquake modeling codes. These data services ...
—In this paper we propose the use of answer set programming (ASP) to model protein interaction networks. We argue that this declarative formalism rivals the popular boolean netwo...
Timur Fayruzov, Martine De Cock, Chris Cornelis, D...