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WSCG
2000
100views more  WSCG 2000»
15 years 7 months ago
Adaptive Visualization for Interactive Geometric Modeling in Geoscience
Many engineering disciplines can profitably use large high-resolution geometric models whose computational requirements exceed current computer hardware capacities. This paper pre...
HongQian Karen Lu, Richard Hammersley
ICPR
2004
IEEE
16 years 7 months ago
Evaluation of Model-Based Interactive Flower Recognition
We introduce the concept of Computer Assisted Visual InterActive Recognition (CAVIAR). In CAVIAR, a parameterized geometrical model serves as the human-computer communication chan...
Jie Zou, George Nagy
WIAMIS
2009
IEEE
16 years 1 months ago
Modelling user attention for human-agent interaction
In this work, we propose a design for a user attention model featuring three core components. Our system components can work in real-time, offering indications of user attention f...
Christopher Peters, Stylianos Asteriadis, Genaro R...
IPPS
1998
IEEE
15 years 10 months ago
Modeling and Validation Support for Interactive Networked Multimedia Applications
This work presents MUSE, a graphical environment for modeling interactive networked multimedia applications. Through an advanced graphic interface and a new highlevel authoring mod...
Luciano Paschoal Gaspary, Maria Janilce B. Almeida
VW
2000
Springer
107views Virtual Reality» more  VW 2000»
15 years 9 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...