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» An Agent-Environment Interaction Model
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147
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TOG
2008
136views more  TOG 2008»
15 years 6 months ago
Adaptive cutaways for comprehensible rendering of polygonal scenes
In 3D renderings of complex scenes, objects of interest may be occluded by those of secondary importance. Cutaway renderings address this problem by omitting portions of secondary...
Michael Burns, Adam Finkelstein
CGF
2005
121views more  CGF 2005»
15 years 6 months ago
Efficient Rendering of Local Subsurface Scattering
A novel approach is presented to efficiently render local subsurface scattering effects. We introduce an importance sampling scheme for a practical subsurface scattering model. It...
Tom Mertens, Jan Kautz, Philippe Bekaert, Frank Va...
AAMAS
2004
Springer
15 years 6 months ago
Tropos: An Agent-Oriented Software Development Methodology
Our goal in this paper is to introduce and motivate a methodology, called Tropos,1 for building agent oriented software systems. Tropos is based on two key ideas. First, the notion...
Paolo Bresciani, Anna Perini, Paolo Giorgini, Faus...
160
Voted
ACS
2004
15 years 6 months ago
A Categorical Approach to Threshold Agent Networks
Threshold agent networks (TANs) constitute a discretized modification of threshold (also known as neural) networks that are appropriate for modeling computer simulations. In this p...
George Voutsadakis
209
Voted
AMAI
2004
Springer
15 years 6 months ago
Extending Answer Sets for Logic Programming Agents
We present systems of logic programming agents (LPAS) to model the interactions between decision-makers while evolving to a conclusion. Such a system consists of a number of agents...
Marina De Vos, Dirk Vermeir
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