Abstract. In this paper, we present a game theoretic account of a subclass of ‘relevance’ implicatures arising from irrelevant answers. We show that these phenomena can be expl...
Abstract. We describe an analytic approach, multiscale analysis, that can demonstrate the fundamental limitations of decomposition based engineering for the development of highly c...
Abstract. We present a method for estimating unknown geometric entities based on identical, incident, parallel or orthogonal observed entities. These entities can be points and lin...
Abstract. We present an approach to static priority preemptive process scheduling for the synthesis of hard realtime distributed embedded systems where communication plays an impor...
Abstract. The inherently sequential nature of random discrete eventdriven simulation has made parallel and distributed processing di cult. This paper presents a method of applying ...