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GRAPHICSINTERFACE
2003
15 years 8 months ago
Learning from Games: HCI Design Innovations in Entertainment Software
Computer games are one of the most successful application domains in the history of interactive systems. This success has come despite the fact that games were ‘separated at bir...
Jeff Dyck, David Pinelle, Barry Brown, Carl Gutwin
NSDI
2010
15 years 8 months ago
Mugshot: Deterministic Capture and Replay for JavaScript Applications
Mugshot is a system that captures every event in an executing JavaScript program, allowing developers to deterministically replay past executions of web applications. Replay is us...
James Mickens, Jeremy Elson, Jon Howell
CODES
2003
IEEE
16 years 1 days ago
Accurate estimation of cache-related preemption delay
Multitasked real-time systems often employ caches to boost performance. However the unpredictable dynamic behavior of caches makes schedulability analysis of such systems difficul...
Hemendra Singh Negi, Tulika Mitra, Abhik Roychoudh...
CCS
2008
ACM
15 years 8 months ago
Efficient attributes for anonymous credentials
We extend the Camenisch-Lysyanskaya anonymous credential system such that selective disclosure of attributes becomes highly efficient. The resulting system significantly improves ...
Jan Camenisch, Thomas Groß
CLUSTER
2000
IEEE
15 years 11 months ago
Multi-Grid Acceleration of a SIMPLE-Based CFD-Code and Aspects of Parallelization
The present study treats the calculation of the continuous phase of a multiphase flow, i.e. the numerical solution of the equations for a turbulent incompressible flow. An exist...
Klaus Bernert, Thomas Frank, Hellfried Schneider, ...
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