Sciweavers

8329 search results - page 1390 / 1666
» An ATM-based Distributed High Performance Computing System
Sort
View
NETGAMES
2006
ACM
16 years 22 days ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...
ICPR
2010
IEEE
15 years 4 months ago
A Re-evaluation of Pedestrian Detection on Riemannian Manifolds
Abstract--Boosting covariance data on Riemannian manifolds has proven to be a convenient strategy in a pedestrian detection context. In this paper we show that the detection perfor...
Diego Tosato, Michela Farenzena, Marco Cristani, V...
210
Voted
CASES
2007
ACM
15 years 10 months ago
A fast and generic hybrid simulation approach using C virtual machine
Instruction Set Simulators (ISSes) are important tools for cross-platform software development. The simulation speed is a major concern and many approaches have been proposed to i...
Lei Gao, Stefan Kraemer, Rainer Leupers, Gerd Asch...
ISCA
2010
IEEE
232views Hardware» more  ISCA 2010»
15 years 5 months ago
Evolution of thread-level parallelism in desktop applications
As the effective limits of frequency and instruction level parallelism have been reached, the strategy of microprocessor vendors has changed to increase the number of processing ...
Geoffrey Blake, Ronald G. Dreslinski, Trevor N. Mu...
CASCON
1993
106views Education» more  CASCON 1993»
15 years 8 months ago
Enterprise in context: assessing the usability of parallel programming environments
The growth of commercial and academic interest in parallel and distributed computing during the past fifteen years has been accompanied by a corresponding increase in the number o...
Gregory V. Wilson, Jonathan Schaeffer, Duane Szafr...
« Prev « First page 1390 / 1666 Last » Next »