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» Ambiguity as a resource for design
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AIIDE
2007
15 years 9 months ago
A Demonstration of SQUEGE: A CRPG Sub-Quest Generator
Scripting the plot in a computer role-playing game requires a large number of scripts that are difficult to program, track and maintain. Game adventures often include simple plot...
Curtis Onuczko, Duane Szafron, Jonathan Schaeffer,...
DAC
2005
ACM
15 years 8 months ago
Unified high-level synthesis and module placement for defect-tolerant microfluidic biochips
Microfluidic biochips promise to revolutionize biosensing and clinical diagnostics. As more bioassays are executed concurrently on a biochip, system integration and design complex...
Fei Su, Krishnendu Chakrabarty
CONEXT
2010
ACM
15 years 4 months ago
Balancing throughput, robustness, and in-order delivery in P2P VoD
Peer-to-peer has emerged in recent years as a promising approach to providing Video-on-Demand streaming. The design space, however, is vast and still not well understood--yet choo...
Bin Fan, David G. Andersen, Michael Kaminsky, Kons...
HPCA
2008
IEEE
16 years 7 months ago
Amdahl's Law in the multicore era
We apply Amdahl's Law to multicore chips using symmetric cores, asymmetric cores, and dynamic techniques that allows cores to work together on sequential execution. To Amdahl...
Mark D. Hill
SOSP
2003
ACM
16 years 3 months ago
Xen and the art of virtualization
Numerous systems have been designed which use virtualization to subdivide the ample resources of a modern computer. Some require specialized hardware, or cannot support commodity ...
Paul Barham, Boris Dragovic, Keir Fraser, Steven H...