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» Ambiguity as a resource for design
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CHI
2010
ACM
15 years 12 months ago
Occlusion-aware interfaces
We define occlusion-aware interfaces as interaction techniques which know what area of the display is currently occluded, and use this knowledge to counteract potential problems a...
Daniel Vogel, Ravin Balakrishnan
UIST
2003
ACM
15 years 11 months ago
Stylus input and editing without prior selection of mode
This paper offers a solution to the mode problem in computer sketch/notetaking programs. Conventionally, the user must specify the intended "draw" or "command"...
Eric Saund, Edward Lank
HICSS
2002
IEEE
93views Biometrics» more  HICSS 2002»
15 years 11 months ago
A Combination Measurement for Studying Disorientation
The disorientation problem has been known to exist on hypertext and hypermedia systems. Various approaches have also been recommended and implemented in order to eliminate or redu...
Noor F. M. Yatim
TEI
2009
ACM
92views Hardware» more  TEI 2009»
15 years 11 months ago
Media Crate: tangible live media production interface
Live media production – the presentation of audio-visual content at events such as conferences and concerts – is a high intensity task where a small production team must inter...
Tom Bartindale, Jonathan Hook, Patrick Olivier
HICSS
1999
IEEE
113views Biometrics» more  HICSS 1999»
15 years 11 months ago
Judging People's Availability for Interaction from Video Snapshots
Several groupware systems support casual real time interaction over distance by providing periodically updated snapshots of other people's offices. People then monitor these ...
Brad Johnson, Saul Greenberg