In this paper, we present an efficient system for action recognition from very short sequences. For action recognition typically appearance and/or motion information of an action ...
Abstract Deciding which computer architecture provides the best performance for a certain program is an important problem in hardware design and benchmarking. While previous approa...
—In this work, we study the effect of imperfect channel-state information (CSI) on the stability and delay of a two-user channel-aware slotted ALOHA system. We assume that the ch...
Shu-Hsien Wang, Chun-Kuang Lin, Yao-Win Peter Hong
We discuss two experiments in which requirements engineering techniques has been used and evaluated. In the first experiment a technique called Executable Use Cases is applied in t...
Abstract. We present techniques that enable source-level debugging for multiple languages at the cost of only modest programming effort. The key idea is to avoid letting debugging ...