Abstract— In this paper, we explore the problem of threedimensional motion planning in highly cluttered and unstructured outdoor environments. Because accurate sensing and modeli...
This paper presents the mStar environment, which creates an environment for truly scalable distributed teamwork. It can be and is being used on a daily basis for electronic meetin...
Time delay in haptic telepresence arising from compression or communication alters the phase characteristics of the environment impedance. This paper describes how well a human ope...
Under Legg’s and Hutter’s formal measure [1], performance in easy environments counts more toward an agent’s intelligence than does performance in difficult environments. An ...
We outline an incremental learning algorithm designed for nonstationary environments where the underlying data distribution changes over time. With each dataset drawn from a new e...
Matthew T. Karnick, Michael Muhlbaier, Robi Polika...