d in Extended Abstracts, Human Factors in Computing Systems (CHI conference proceedings), Association for Computing Machinery, 1997, pp. 246-247. Originally appeared as Working Pap...
We describe an adaptive display algorithm for interactive frame rates during visualization of very complex virtual environments. The algorithm relies upon a hierarchical model rep...
In Virtual Environments (VE), users are often facing tasks that involve direct manipulation of virtual objects at close distances, such as touching, grabbing, placement. In immers...
Andrei Sherstyuk, Arindam Dey, Christian Sandor, A...
—Scientific simulation and modeling often aid in making critical decisions in such diverse fields as city planning, severe weather prediction and influenza modeling. In some o...
Peer-to-Peer (P2P) computing is said to be the next wave of computing after client-server and web-based computing. It provides an opportunity to harness a lot of idle peer-resource...
Tan Tien Ping, Gian Chand Sodhy, Chan Huah Yong, F...