A development environment for RenderMan shaders has been implemented, allowing the SL programmer to observe the bahaviour of variables in both time and space. By allowing both nov...
In the present paper, we introduce a multi-user interactive framework for solving complex optimization problems. The framework, called Co-UserHints, provides a visual computationa...
Joelma de Moura Ferreira, Hugo A. D. do Nascimento...
: This paper presents basic concepts, architectural principles and algorithms for efficient resource and security management in cluster computing environments and the Grid. The wor...
Ioannis Liabotis, Ognjen Prnjat, Temitope Olukemi,...
Much experience has been gained with the protocols and mechanisms needed for discovery and allocation of remote computational resources. However, the preparation of a remote compu...
This paper contributes to the nascent body of literature on pointing performance in Virtual Environments (VEs), comparing gaze- and hand-based pointing. Contrary to previous findi...
Nathan Cournia, John D. Smith, Andrew T. Duchowski