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EGH
2003
Springer
15 years 12 months ago
CULLIDE: interactive collision detection between complex models in large environments using graphics hardware
We present a novel approach for fast collision detection between multiple deformable and breakable objects in a large environment using graphics hardware. Our algorithm takes into...
Naga K. Govindaraju, Stephane Redon, Ming C. Lin, ...
158
Voted
IPPS
1999
IEEE
15 years 11 months ago
Hiding Communication Latency in Reconfigurable Message-Passing Environments
Communication overhead is one of the most important factors affecting the performance of message passing multicomputers. We present evidence (through the analysis of several paral...
Ahmad Afsahi, Nikitas J. Dimopoulos
189
Voted
RT
2000
Springer
15 years 10 months ago
Exact Illumination in Polygonal Environments using Vertex Tracing
Abstract. Methods for exact computation of irradiance and form factors associated with polygonal objects have ultimately relied on a formula for a differential area to polygon form...
Michael M. Stark, Richard F. Riesenfeld
IPPS
1998
IEEE
15 years 11 months ago
Runtime Support for Virtual BSP Computer
Abstract. Several computing environments including wide area networks and nondedicated networks of workstations are characterized by frequent unavailability of the participating ma...
Mohan V. Nibhanupudi, Boleslaw K. Szymanski
IEEESCC
2007
IEEE
16 years 28 days ago
DoCoSOC- Domain Configurable Service-Oriented Computing
The Service-Oriented Computing (SOC) paradigm promotes the use of basic composition units – services – to support the rapid development of distributed applications. Service co...
Cristina Marin, Philippe Lalanda