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HPDC
1999
IEEE
15 years 10 months ago
Overview of a Performance Evaluation System for Global Computing Scheduling Algorithms
While there have been several proposals of high performance global computing systems, scheduling schemes for the systems have not been well investigated. The reason is difficultie...
Atsuko Takefusa, Satoshi Matsuoka, Hidemoto Nakada...
ICPP
2009
IEEE
15 years 4 months ago
Stochastic-Based Robust Dynamic Resource Allocation in a Heterogeneous Computing System
Abstract--This research investigates the problem of robust dynamic resource allocation for heterogeneous distributed computing systems operating under imposed constraints. Often, s...
Jay Smith, Edwin K. P. Chong, Anthony A. Maciejews...
HUC
2004
Springer
15 years 12 months ago
MouseField: A Simple and Versatile Input Device for Ubiquitous Computing
Although various interaction technologies for handling information in the ubiquitous computing environment have been proposed, some techniques are too simple for performing rich in...
Toshiyuki Masui, Koji Tsukada, Itiro Siio
PUC
2002
165views more  PUC 2002»
15 years 6 months ago
Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing
: This paper presents a novel computer entertainment system which recaptures human touch and physical interaction with the real-world environment as essential elements of the game ...
Adrian David Cheok, Xubo Yang, Zhiying Zhou, Mark ...
IWEC
2004
15 years 8 months ago
How Realistic is Realism? Considerations on the Aesthetics of Computer Games
One of the major goals in the development of virtual environments in recent years has been to create more and more realistic scenery, characters and natural human forms of interact...
Richard Wages, Stefan Grünvogel, Benno Gr&uum...