This paper presents a model which can automatically detect a variety of student speech acts as students collaborate within a computer supported collaborative learning environment. ...
David Prata, Ryan Baker, Evandro Costa, Carolyn Pe...
Many dramatizations have depicted a fully automated home living environment, where actions and events are understood or even anticipated. While the realization of such environment...
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
The paper proposes a novel distributed service discovery method for the pervasive computing environment. The method is based on the concept of small world, policy-based advertiseme...
Abstract. Despite the importance of seamless connectivity in ubiquitous computing, research for seamless connectivity has not been considered properly. To provide seamless connecti...