Sciweavers

5699 search results - page 840 / 1140
» Alternating model trees
Sort
View
MVA
2007
193views Computer Vision» more  MVA 2007»
15 years 8 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
SODA
2008
ACM
184views Algorithms» more  SODA 2008»
15 years 8 months ago
On the approximability of influence in social networks
In this paper, we study the spread of influence through a social network, in a model initially studied by Kempe, Kleinberg and Tardos [14, 15]: We are given a graph modeling a soc...
Ning Chen
AAAI
2004
15 years 8 months ago
Rapid Object Recognition from Discriminative Regions of Interest
Object recognition and detection represent a relevant component in cognitive computer vision systems, such as in robot vision, intelligent video surveillance systems, or multi-mod...
Gerald Fritz, Christin Seifert, Lucas Paletta, Hor...
AIIDE
2006
15 years 8 months ago
Predicting User Physiological Response for Interactive Environments: An Inductive Approach
Affective reasoning holds great potential for interactive digital entertainment, education, and training. Incorporating affective reasoning into the decision-making capabilities o...
Scott W. McQuiggan, Sunyoung Lee, James C. Lester
ESANN
2004
15 years 8 months ago
Data Mining Techniques on the Evaluation of Wireless Churn
This work focuses on one of the most critical issues to plague the wireless telecommunications industry today: the loss of a valuable subscriber to a competitor, also defined as ch...
Jorge Ferreira, Marley B. R. Vellasco, Marco Aur&e...