We study a natural network creation game, in which each node locally tries to minimize its local diameter or its local average distance to other nodes, by swapping one incident ed...
Noga Alon, Erik D. Demaine, MohammadTaghi Hajiagha...
Abstract. We survey recent developments in an approach to the verification of higher-order computation based on game semantics. Higherorder recursion schemes are in essence (progra...
Motion planning for mobile agents, such as robots, acting in the physical world is a challenging task, which traditionally concerns safe obstacle avoidance. We are interested in p...
While team action recognition has a relatively extended literature, less attention has been given to the detailed realtime analysis of the internal structure of the team actions. ...
Brandyn Allen White, Nate Blaylock, Ladislau B&oum...
Dynamic voltage and frequency scaling (DVFS) is a widely-used method for energy-efficient computing. In this paper, we present a new intra-task online DVFS scheme for multiple clo...
Qiang Wu, Philo Juang, Margaret Martonosi, Douglas...