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CHI
2010
ACM
15 years 8 months ago
Critical gameplay: software studies in computer gameplay
The computer game software with which we interact on a daily basis not only entertains us, it trains us into specific patterns. Critical Gameplay is a design practice which endeav...
Lindsay Grace
GG
2008
Springer
15 years 8 months ago
A Decentralized Implementation of Mobile Ambients
We present a graphical implementation for finite processes of the mobile ambients calculus. Our encoding uses unstructured (i.e., non hierarchical) graphs and it is sound and comp...
Fabio Gadducci, Giacoma Valentina Monreale
ICML
2010
IEEE
15 years 8 months ago
Asymptotic Analysis of Generative Semi-Supervised Learning
Semi-supervised learning has emerged as a popular framework for improving modeling accuracy while controlling labeling cost. Based on an extension of stochastic composite likeliho...
Joshua Dillon, Krishnakumar Balasubramanian, Guy L...
DAC
2010
ACM
15 years 7 months ago
Virtual channels vs. multiple physical networks: a comparative analysis
Packet-switched networks-on-chip (NoC) have been proposed as an efficient communication infrastructure for multi-core architectures. Adding virtual channels to a NoC helps to avoi...
Young-Jin Yoon, Nicola Concer, Michele Petracca, L...
ICASSP
2010
IEEE
15 years 7 months ago
Near-field adaptive beamforming and source localization in the spacetime frequency domain
We revisit the topics of near-field adaptive beamforming and source localization following an alternative approach based on a spatiotemporal spectral representation of the acoust...
Francisco Pinto, Martin Vetterli