In theory, peer-to-peer (P2P) based streaming designs and simulations provide a promising alternative to serverbased streaming systems both in cost and scalability. In practice ho...
—We consider a distributed shuffling algorithm for sharing data in a distributed network. Nodes executing the algorithm periodically contact each other and exchange data. The be...
Many complex, real world phenomena are difficult to study directly using controlled experiments. Instead, the use of computer simulations has become commonplace as a feasible alte...
Many complex, real world phenomena are difficult to study directly using controlled experiments. Instead, the use of computer simulations has become commonplace as a feasible alte...
Ivo Couckuyt, Dirk Gorissen, Hamed Rouhani, Eric L...
—We address a discrete-time, pursuit-evasion game with alternate moves played between two kinds of players: the pursuer and the evader. The pursuer wishes to capture the evader w...
Shaunak Dattaprasad Bopardikar, Francesco Bullo, J...