Sciweavers

4066 search results - page 335 / 814
» Almost Complete Sets
Sort
View
AIIDE
2008
15 years 9 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
185
Voted
ICIP
2008
IEEE
16 years 8 months ago
Cross-domain learning methods for high-level visual concept classification
Exploding amounts of multimedia data increasingly require automatic indexing and classification, e.g. training classifiers to produce high-level features, or semantic concepts, ch...
Wei Jiang, Eric Zavesky, Shih-Fu Chang, Alexander ...
168
Voted
WWW
2008
ACM
16 years 7 months ago
Statistical properties of community structure in large social and information networks
A large body of work has been devoted to identifying community structure in networks. A community is often though of as a set of nodes that has more connections between its member...
Jure Leskovec, Kevin J. Lang, Anirban Dasgupta, Mi...
KDD
2001
ACM
163views Data Mining» more  KDD 2001»
16 years 7 months ago
The "DGX" distribution for mining massive, skewed data
Skewed distributions appear very often in practice. Unfortunately, the traditional Zipf distribution often fails to model them well. In this paper, we propose a new probability di...
Zhiqiang Bi, Christos Faloutsos, Flip Korn
VLSID
2002
IEEE
142views VLSI» more  VLSID 2002»
16 years 7 months ago
Address Code and Arithmetic Optimizations for Embedded Systems
An important class of problems used widely in both the embedded systems and scientific domains perform memory intensive computations on large data sets. These data sets get to be ...
J. Ramanujam, Satish Krishnamurthy, Jinpyo Hong, M...