The emergence of social conventions in multi-agent systems has been analyzed mainly in settings where every agent may interact either with every other agent or with nearest neighb...
In this paper we introduce a novel approach for progressive transmission of three-dimensional (3D) triangular meshes. This algorithm is based on a new reversing approach of the ir...
We present an algorithm for fast computation of discretized 3D distance fields using graphics hardware. Given a set of primitives and a distance metric, our algorithm computes the...
Pervasive computing refers to an emerging trend towards numerous casually accessible devices connected to an increasingly ubiquitous network infrastructure. An important challenge...
In this paper, we propose QROUTE, an integrated framework for QoS-guaranteed multicast routing, in which a feasible multicast tree meeting multiple QoS constraints can be construc...