In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
An important stage of wide-area systems and networking research is to prototype a system to understand its performance when deployed in the real Internet. A key requirement of pro...
Himabindu Pucha, Y. Charlie Hu, Zhuoqing Morley Ma...
This paper evaluates the ability of a wireless mesh architecture to provide high performance Internet access while demanding little deployment planning or operational management. ...
John C. Bicket, Daniel Aguayo, Sanjit Biswas, Robe...
Sensor nodes are very weak computers that get distributed at random on a surface. Once deployed, they must wake up and form a radio network. Sensor network bootstrapping research t...
Martin Farach-Colton, Rohan J. Fernandes, Miguel A...
Networks often form the core of many users’ spatial databases. Networks are used to support the rapid navigation and analysis of linearly connected data such as that found in tra...